The
Origins of Chess
When There is
no End to a Good Game
by Ian Riddler
Some board games
have been played for 1,000 years.
Here is an article
by Ian Riddler from Issue No. 31 of British
Archaeology, February, 1998, presenting an excellent synopsis of
the history of various board games, some of which historians believe
are precursors to our modern Goddesschess. Ian Riddler works at the
Canterbury Archaeological Trust and is a specialist in medieval games.
It has
been said that good games never die, but they continue to evolve. It
is certainly the case that some modern board games have had a remarkably
distinguished history; in particular chess and backgammon, which have
been played in Britain continuously for about 1,000 years, and elsewhere
for much longer.
Historical
study of board games, rather like the games themselves, was long considered
a frivolous occupation, beneath the dignity of serious scholars. Yet
in recent years it has acquired a new respectability, with the compilation
and re-evaluation of historical sources, accompanied by reviews of the
burgeoning archaeological evidence.
Medieval
and earlier games can roughly be divided into "war games"
involving skill, and race games relying more on luck. The favourite
Roman war game was ludus latruncularum, in which two players
battled with a number of pieces of equal value. A complete set was recently
found in Colchester. How exactly it was played is unclear, though, and
the game had died out by the medieval period.
The Anglo-Saxons
had a different war game, which they referred to as taefl. It
was, it seems, the only board game they knew. Here, the outnumbered
associates of a king, initially grouped at the centre of the board,
attempted to escort him to the edge of the board, and to defend themselves
against being taken by assailants. The game has Germanic origins which
go back to the 1st century AD at least, and its unusual feature is the
use of two sides of unequal numbers. The game is associated, in the
Viking Sagas, with nobility. A late medieval source has King Cnut playing
chess, which is most unlikely; but he almost certainly played taefl.
Everyone did. In the Orkneyinga Saga, skill in the game is accounted
one of a noble's nine accomplishments, along with pulling an oar well
and walking on snow-shoes.
At the
turn of the millennium the situation began to change radically, and
two centuries later England and Europe had entirely succumbed to the
appeal of an Indian war game known as chess and to the reintroduction
of a Mediterranean race game called tabula; an early form of
backgammon. This, in an earlier incarnation as ludus duodecim
scriptorum, had helped to satiate the Roman love for gambling.
The origins
of chess remain obscure but its development can be traced from India
westwards to the Islamic world. It appeared in southern Europe shortly
before the millennium and spread northwards, acquiring the familiar
chequered board as it did so. Historical and archaeological evidence
indicate that it reached England after the Norman Conquest.
At first,
chess was not a popular game. It was played with abstract figures and
some, including the rukh (or chariot) and the elephant, were unfamiliar
to a northern audience. The "old chess" was a slower game
than the modern variant, and both the queen and the bishop were relatively
powerless. Games could last for days and occasionally, as with two 13th
century incidents in London involving men of Essex, they could lead
to deaths. By the end of the 12th century, however, the conquest of
taefl by chess was complete. Figurative pieces had been introduced,
the rukh was gradually supplanted by the castle or its keeper (although
the name "rook" persists), the bishop replaced the elephant,
and the queen evolved from the vizier.
The Church,
however, didn't approve. A letter written in c 1061 by the Italian bishop
Petrus Damiani, for example, denouncing his fellow Bishop of Florence
for chess playing, prefigured a series of official ecclesiastical prohibitions
all over Europe from the 11th to the 13th century. The game was associated
with frivolity and the sin of gambling. The Bishop of Florence's defence,
that chess involved skill and was therefore "unlike other games",
formed a precedent for the counter-arguments of the following decades.
During the 13th century, however, the Church gave in. The game had become
too popular amongst the educated classes, many of whom were clerics.
Finds of 12th and 13th century pieces come mostly from castles, manor
houses, and ecclesiastical contexts such as abbeys and priories.
For many
people, the Isle of Lewis pieces personify medieval chess. The remains
of at least four sets - together with pieces from other games, such
as tabula - were found in a sand dune at Uig, sometime before April
1831. Recent work has confirmed that they are of Scandinavian origin,
and they can be dated to somewhere between AD1150 and 1200. It is now
thought they were intended for sale in Scotland, and were deposited
in a container in the dune for safekeeping. In their figurative design,
however, the Lewis chessmen were unusual. Abstract sets were the norm,
and complete or near-complete sets of abstract pieces are known from
Adelsdorf in Germany, Sandomierz in Poland, and Venafro in Italy; while
the fragmentary remains of a late 11th century whalebone set from Witchampton
in Dorset represent the best surviving early English pieces.
By the
late 15th century, chess had more or less reached its modern form. Draughts
and dominoes also first appeared in western Europe at this time. Draughts
was a derivative of chess initially played only with pawns or tabula
counters, and finds of early pieces are extremely rare. Dominoes are
slightly less so. Recently Europe's earliest known domino, from the
late 15th century, was found at Einbeck in Germany, while 16th century
pieces are known from Oxford, very similar in form to those used today.
The other
great medieval game, tabula, was played with 30 discoidal counters and
with several dice, although these are seldom found with discarded sets,
possibly because they were also useful in other games. In the last 15
years complete sets have been discovered at Gloucester (c 1120), St
Denis near Paris (c 1150 - 1200), and Freiburg in Germany (c 1300),
and these have revolutionised the study of the game. The Gloucester
tabula set is elaborate, with carved antler figure scenes and highly
decorative board points. It was an expensive, noble piece of equipment.
Why it was thrown away remains a mystery.
The Freiburg
set was played on a hinged wooden board, similar to those seen today,
and the assemblage includes both chess and tabula pieces. The association
between these two games was controversial for hundreds of years. In
the earliest discoveries of chess and tabula pieces, and in the earliest
documentary references to them (such as in wills), the games remain
separate. Indeed, this separation presumably supports the Bishop of
Florence’s defence of his actions.
However,
the Lewis hoard, and an early mid 12th century assemblage from Loughor
Castle in Wales, contain pieces of both games. They are also found together
in the ecclesiastical residence at St Martinin-Palace Plain at Norwich
of c 1180. A German nobleman, meanwhile, referred to both games in his
will of c 1180. By the end of the 12th century, therefore, tabula seems
to have become socially as acceptable as chess, even if it was not yet
fully accepted by the Church. The English remains of both games were
sometimes burnt, however, and their remains are fragmentary. In some
cases the board games are burnt, but other objects from the same deposit
are not, and it is possible that they were destroyed as ludi inhonesti,
games which everyone knew it was rather naughty to play. Tabula required
dice and some variants of chess were also played with them, as a means
of accelerating a sometimes tiresome game. Dice, of course, were well
known throughout this period as a vehicle for gambling, and the 12th
century cleric and scholar John of Salisbury refers to ten different
dice games, including tessara, calculus, dardana, pugna, taliorchus
and vulpes. We know nothing of these games. Medieval dice are
almost invariably cubical, whilst earlier Germanic dice included rod
dice with four long sides and numbers placed in irregular arrangements,
as with a recent example recovered from the Roman fort at Birdoswald.
From the
Roman period onwards, dice could be loaded for cheating. Several
Roman examples from Trier have been tested and found to roll mainly
to specific numbers. A hoard of late medieval false dice have been found
in London, with lead weightings skilfully applied within them, assuring
that they would roll to particular numbers. In 1734 Karl Linnaeus, the
great botanist, travelled to Lappland and witnessed the local game of
tablut, a game derived directly from taefl and adapted to local circumstances,
with the Swedes defending their king against the Muscovites. A modern
version of the game, based on his account, evolved in Britain this century,
and it remains a testament to the durability of a good game.
Now
try this one
The most
difficult medieval board game, devised in the early 11th century and
known from books of the 16th century, was rhythmomacia.
It was
played with round, square and triangular counters on an 8 x 16 board.
In one version of the game, 28 of these were white, 29 black. Based
on the idea that all numbers are multiples of one, except one itself,
the aim was to form a harmony (either arithmetic, geometric, or harmonic)
of three pieces on the opponent's half of the board. The pieces had
different values and moves, and captures of pieces involved mathematical
calculations of the relationships between the numbers on them.
The game
never really caught on.