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HISTORICAL CHESS
Chessays
ELLIOTT M. AVEDON AND
BRIAN SUTTON-SMITH
Teachers College, Columbia University
John Wiley & Sons, Inc.,
New York (London, Sydney, Toronto)
Copyright © 1971, by John Wiley & Sons, Inc.
All rights reserved. Published simultaneously in Canada.
No part of this book may be reproduced by any means, nor transmitted,
nor translated into a machine language without the written permission
of the publisher.
Library of Congress Catalogue Card Number: 7 4-136709 ISBN 0-471-03839-3
Printed in the United States of America
10 9 8 7 6 5 4 3 2 1
Chess, Oedipus,
and the Mater Dolorosa
The psycho-analytic
study of play and games has been particularly rewarding, but no game
is so full of possibilities for such study as that of chess. Chess
is the royal game for many reasons. It crystallizes within its elaborate
structure the family romance, is replete with symbolism, and has rich
potentialities for granting satisfactions and for sublimation of drives.
Not without reason is it the one game that, since its invention around
A.D. 600, has been played m most of the world, has captivated the
imagination and interest of millions, and has been the source of great
sorrows and great pleasures.
My introduction
has two purposes. First, it indicates the numerous facets inherent
in a study of chess: the fascination and the extent of the addiction
to the game; the psychological factors involved in its historical
development; its social and therapeutic value; its legal involvements;
its relation to love and aggression; the problem of genius in chess;
the characterological problem of its players and their style of play;
and ego functions as manifested in play, especially the distinctions
between the psychological meanings of the game, its pieces and rules,
and the psychology of the players. My intention is to develop these
themes more extensively in later essays and to stimulate the interest
of others in these problems. Secondly, this exposition is also meant
to convey some of the quality and flavor of the game, especially to
non-players, or to those who have never been addicted to or fascinated
by chess, so that they may be prepared for the complexities of the
legends.
SOURCE.
International Journal of Psychoanalysis, 40, 1959, pp. 320-333.
THE ATTRACTION
OF THE GAME
Throughout
the ages chess has been praised in poetry, prose, painting, and even
music, as witness a few testimonials from devotees. "Chess is
the art of the intellect" (42). “Chess is so ancient that by
that distinction alone it seems taken beyond the category of games
altogether; and it has been said that it probably would have perished
long ago, if it had not been destined to live forever” (6, p. 1).
“There must have been a time when men were demigods or they could
not have invented chess. Could it indeed have been invented? I am
almost tempted to believe that chess is a discovered fragment of inexhaustible,
ever-creative nature” (69). “Chess is catholic and common to every
country. It possesses a history, language, literature, poetry, prose,
science and art of its own” (73, p. 5). "I have always had a
slight feeling of pity for the man who has no knowledge of chess,
just as I would pity the man who has remained ignorant of love. Chess,
like love, like music, has the power to make men happy" (74,
p. 4).
The universality
of chess provides a wide range of satisfactions, from the pragmatic
and practical to the aesthetic and poetic. At one extreme is the utilitarian
Benjamin Franklin (29), who wrote: "The game of chess is not
merely an idle amusement; several very valuable qualities of the mind,
useful in the course of human life, are to be acquired and strengthened
by it so as to become ready on all occasions; for life is a kind of
chess in which we have often points to gain, and competitors or adversaries
to contend with, in which there is a vast variety of good and ill
events that are, in some degree, the effect of prudence or the want
of it." At the other extreme are those who are impressed with
its beauty (46, 68). "The chess board is a microcosm; and like
Greek drama it fixes our minds on what is high and noble. It deals
with the fate of kings and queens, and yet, like the Christian religion,
it teaches that the meanest pawn has the stuff of royalty in it and
may win its crown. It is a lesson in political science, showing the
limited range of royal power and yet in- sisting on its ultimate importance"
(60).
Others,
by contrast, are fascinated by the libidinal elements of chess and
disturbed by its destructiveness, realizing that aggression is the
soul of the game. Burton (10), though acknowledging that chess has
been recommended as a cure for depression, had his own opinion of
it. "Chess play is a good and witty exercise of the mind for
some kind of men...
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Structure and Function
and fit for such melancholy persons that are idle and
have impertinent thoughts, or are troubled with cares; nothing better
to distract their mind and alter their meditation; invented (some
say) by the general of an army in a famine to keep the soldiers from
mutiny. But if it proceed from overmuch study in such a case it may
do more harm than good; it is a game too troublesome for some men’s
brain, too full of anxiety, and all out as bad as study; and beside
it is a testing cholerick game and very offensive to him that loseth
the mate." In a milder yet still disparaging mood, he reported:
"In Muscovy, where they live in stoves and hothouses, all winter
long, come seldom or little abroad, it is a game very necessary and
therefore in those parts much used."
Chess
has had for many a diabolical attraction, which enchained them, as
if its play were an evil habit. "The devil was a great fool to
use so many machinations to make poor Job lose his patience. He had
only to engage him in a game of chess" (52). This remark, made
in 1693, was echoed by H. G. Wells (78) more than 200 years later.
"The passion for playing chess is one of the most unaccountable
in the world. It slaps the theory of natural selection in the face.
It is the most absorbing of occupations. The least satisfying of desires.
A nameless excrescence upon life. It annihilates a man. You have,
let us say, a promising politician, a rising artist that you wish
to destroy. Dagger or bomb are archaic and unreliable-but teach him,
inoculate him with chess."
The great
damnation of the game has come from those who have been plagued by
it. None has expressed so convincingly his sad and resigned self-denial
as a minister who in 1680 wrote a letter, giving ten reasons why he
refused to play the game (50). Among them is one of the most beautiful
lines in English literature: "It hath not done with me when I
have done with it." Truly this one sentence could be the motto
for all addictions.
THE
VICISSITUDES OF CHESS
The
early history of chess is filled with developments and episodes which
are worthy subjects for psychological study, of which a few will be
mentioned: (a) its moral and legal aspects; (b) its historical and
cultural aspects; and (c) its libidinal and aggressive elements. Chess
lent itself easily during the Middle Ages as a model for education
and morality. Around 1200 Rabbi ben Ezra wrote the first didactic
poem in Hebrew on the subject of chess and about the same time Pope
Innocent III wrote a morality on chess. The second book, in English,
published in 1474 by Caxton, was a morality based on chess. Chess
has been encouraged; it has also been forbidden. In times of
THE
FUNCTION OF GAMES 443
stress, when authorities
felt people should be punished, the game was forbidden, along with
games played with cards and with dice. But some- how its appeal made
possible many exceptions. For instance, Jews in the Middle Ages were
forbidden to play on the Sabbath all games except chess (40). Pregnant
women were allowed to indulge in a game of chess at a time when everyone
else was forbidden to do so (25, p. 181).
One practically
uncharted field is the derivation of the game from the board games
in which magic played a part. Another area of inquiry is the study
of the changes that the game, its rules and the power of the pieces
underwent in different social and cultural settings—for example, the
brilliant research by Colby (16), who turned his attention to the
problem of the appearance of the queen on the board and the increase
in the strength of the queen in the latter part of the fifteenth century.
Originally, the piece now known as the queen was the vizier, a title
understandable historically, because in the Arabic world the king
was accompanied in battle by his vizier. At one time in the twelfth
century the queen began replacing the vizier, and this may very well
have cor- responded to the time of the glorification of Mary by the
Church. But as yet the queen had only those powers that the king had,
or perhaps a few more. Suddenly, about 1485, in Italy, the queen began
to be the most powerful piece on the board. Colby presented some historical
evidence that this "wild game" may very well have originated
in Northern Italy. Studying the prominent women in Italian history
of the time, he found that Caterina Sforza was married to a weak prince
who did not take care of his duchy. She herself donned armour, led
troops into the battle, collected taxes, and protected her partner.
Since then the queen has been the most powerful piece on the board.
Future
researches into the psychological aspects of chess must of necessity
take into consideration historical and cultural factors, as Colby
has done. For example, one of the most interesting features is how,
in the past, the royal game was definitely restricted to royalty.
Commoners were at times even punished for being caught playing the
game. In this early era, when chess was a royal game, many a court
had its chess master attached to it, just as it had its musician or
jester. The chess master taught the young women of the court to become
accomplished in chess because in those days much love play took place
over the chess board. Some of the tenderest love poems and allegories
(46, 68, 56) are in the language of chess. Nowadays the combination
of chess and love is ex- tremely rare. The one exception is Gustav
Schenk’s publication (69) in 1937 of a book of love letters in chess
terms, truly an anachronism.
Likewise,
in its early days chess was a violent game. In numerous stories (56,
pp. 95, 113, 356, 413, 431-432, 436, 443, 501) the chess board
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Structure and Function
was the scene of violence and murder, and in one reference
(81) of actual castration. But all this violence and love have slowly
dwindled away, as the game has become a democratic one; it has been
sublimated into a mathematical science with a somewhat masculine,
homosexual flavor. For example, one chess journal in the 1880s was
named "Bruder- schaft"; alas, it was shortlived.
Chess
also had its humor and its insights. In a contest held by a British newspaper
on why chess does not appeal to the English, one contributor explained
that "Britons never, never shall be Slavs" (59). And as
to the proficiency of the Slavs at chess: "In a free government
the Russian might appear with equal advantage as in the military department;
intelligent, active, reflecting, and endowed with a spirit of calculation.
He might succeed in every pursuit; at present he excels only in chess."
This was not written by a present-day anti-Soviet writer. It appeared
in the Critical Review of June 1792 (46, p. 296). How much the world
moves can be illustrated by the fact that more than 150 years later Bosshard
(9) similarly tried to explain the cause of the Russian superiority
in chess by an "ethnopsychological origin." According to
his neoracist theory, the specific talent of "Eastern people"
for chess is due to innate intellectual powers, slyness, among others,
which reveal the qualities that make primitive peoples superior in
chess to the "cultured nations."
A SUBJECT FOR
PSYCHOLOGICAL INQUIRY
Because
of its fascination, chess has lent itself easily to psychological
inquiry. I wish now to indicate the areas of some of these efforts,
dividing them into three groups. First is the group of speculations
and cogitations on the subject, which might well come under the general
heading of the "Philosophy of Chess." Writings by Wekerle
(79), Junk (44) and Lasker (49) belong to this group. Of these Lasker,
once chess champion of the world, styling himself a philosopher, made
perhaps the most consistent efforts of anyone not a trained psychological
investigator towards under- standing the mysteries of the game. He
suggested that competition is one of the necessary elements of life
and that chess provides artistic, competitive outlets. He also observed
that our satisfactions with the game are directly proportional to
the kind of obstacles we have to over- come in winning. A quite insightful
remark was that of Reti (66, p. 4) who wrote of the emotional impact
made by a successful sacrifice in the game, "since it comes at
the risk of material and the victory of the weaker material over the
stronger material, it gives the impression of a symbol of the mastery
THE
FUNCTION OF GAMES 445
of mind over matter." Reti also tried to
understand the psychology of various chess masters, that is, the nature
of their particular style of play. The non-psychological literature
is full of such common-sense attempts to understand the success and
failure of the masters, and some of these works are remarkably good
on an intuitive basis, considering the general lack of sound psychological
training on the part of the authors. Among these is a study of the
psychology of defeat by Vityazev (76). Writers in this first group
are also preoccupied with whether chess is a science or an art, and
even as late as 1954 Bykov (12) showed concern with this topic.
These
writers were struggling with one of the central themes in chess, the
problem of man’s mastery over a sublimated aggressive situation, al-
though they themselves did not wholly appreciate this aspect of their
inquiries. Chess as a military game provides warfare which is organized,
controlled, circumscribed, and regulated. These contrasts between
magic and reason, chance and planning, and primary and secondary processes,
Collins (17) nicely epitomized: "There are two classes of men,
those who are content to yield to circumstances, and who play whist;
and those who aim to control circumstances, who play chess."
A second group of writers, the academic psychologists, dealt more
systematically with some aspects of chess. The earliest classic in
the field, Binet’s (5), a study of chess players, and especially of
those who played chess blindfolded, is interesting even though not
particularly productive. Comparable studies were made by Cleveland
(14), who studied the learning process and intelligence in relationship
to ability to play, and Buttenwieser (11), who compared the relationship
of age to skill in chess playing. A more modem attempt to deal with
the problem of intelligence and skill in chess was made by H. Davidson
(21, pp. 190-196).
The recent
increase of interest in chess in the Soviet Union has turned some
of its psychologists to formal studies of the psychological processes
in chess playing and especially to its psychological effects upon
the per- sonality. Diakov, Petrovsky and Rudik (24) gave the participants
in the International Chess Tournament in Moscow in 1925 a series of
psycho- metric tests concerning memory, attention, various other intellectual
functions, and also the Rorschach Test. These Soviet efforts were
not followed up and gave way, obviously under the influence of official
attitudes, to a new kind of moralizing and philosophizing about chess,
such as appeared in the writings of Vasilevsky (75), who was concerned
about the value of chess in the development of intellect and in the
maintenance of proper mental hygiene. Likewise, Rochlin (67) discussed
creativity in chess, obviously struggling with the problem of whether
chess was crea- tive enough to justify continued Soviet governmental
sponsorship.
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Structure and Function
The formal psychological studies that Diakov and
his colleagues initiated were not resumed until DeGroot (23) published
his thorough study of the thought processes of a number of chess masters
during the process of play; this comprehensive work analyzes the structure
and dynamics of the planning, formation of alternative planning, the
selection of moves, and elimination of moves in chess play. Some of
the analysis in a way anticipates the programming of the chess-playing
electronic machines, about which a considerable literature now exists
(58). A connected problem is that having to do with genius in chess
(3) and the general area of ability to conceptualize. Similarities
already have been pointed out between the precocious ability to conceptualize
in geniuses in chess, music, and mathematics (1, p. 23). I plan in
a later work to discuss this topic. (Consider, for example, the fact
that the histories of at least three child prodigies in chess are
marked by each one beating his father in the first game at chess played
between the pair.)
The third
group of psychological writings on chess, the psycho-analytic, began
a new type of insight into the nature of the game. It is fitting that
Freud (31, p. 342) was the first to make mention of the game in the
psychoanalytic literature. He likened learning of the game to the
learn- ing of psychoanalytic technique: "He who hopes to learn
the fine art of the game from books will soon discover that only the
opening and closing moves of the game admit of exhaustive systematic
description; and that the endless variety of moves which develop from
the opening defies description; the gap left in the instructions can
only be filled in by the zealous study of games fought out by master
hands. The rules which can be laid down for the practical application
of psycho-analysis in treatment are subject to similar limitations."
The first
paper on chess from the psycho-analytic point of view, pre- sented
to the Vienna Psychoanalytic Society on 15 March, 1922 and duly recorded
in the minutes, was never published (39, p. 117). Dr. Fokschaner,
a dentist, entitled his paper, "Über das Schachspiel." Hoffer
(36) recalls that it drew some parallels between chess and obsessional
neurosis, with an attempt to interpret symbolically the pieces and
their movements on the chessboard. In his discussion Freud was critical
of Fokschaner’s simplifications, and that ended the topic (15).
The classical
psychoanalytic paper on chess is the study by Jones (42) on the famous
American prodigy of 100 years ago, Paul Morphy. Jones developed the
thesis that chess is a game of father-murder, which became the pattern
for most psychoanalytic studies on the subject. Yet the same theme
was advanced by an earlier writer, Alexander Herbstman (35), whose
work, published in Moscow in 1925, could not have influenced
the psychoanalytic literature. Herbstman, a physician, and a chess
problemist, made a systematic study of the form and content of chess.
He paid tribute to Freud, Sachs, Ferenczi, Rank, Jung, Richlin, Abraham,
and Jones for elucidating the unconscious. He began his essay by considering
the preoccupation of the game with royal figures, espe- cially the
king and queen, and quoted Freud as follows: "In dreams the parents
assume a royal or imperial form as a couple. You find a parallel to
this in stories. ‘There lived once a king and a queen’ when obviously
the account is about the father and mother." He then developed
the thesis that the whole play of the game is an elaboration in numerous
varieties and derivatives of the oedipal situation. To him the game
con- sists primarily of the king, queen, and pawn, with the other
pieces being displaced images of king or queen. Herbstman also discussed
the concept of ambivalence as represented in chess, analyzed some
dreams of chess, and attempted to explain certain early legends of
chess, on the basis of the oedipal conflict.
PATHOBIOGRAPHY
Jones’s
study of Morphy set a model for pathobiography in chess. Other studies
followed in somewhat different directions. One is the use of clinical
studies and psycho-analytic therapy, as in Pfister’s (61) work, the
first convincing analysis of the chess player by his chess play. Coriat
(18) discussed the general problem of the symbolism of the pieces
and also the way in which the styles or habits of play revealed the
players’ motivations. Fleming and Strong (27) reported the first systematic
effort to use chess therapeutically in the case of a 16-year-old boy
who worked through a problem of inhibition of aggression by mastering
the game, thus achieving a sort of belated mastery over his own impulses.
In an- other such study, Slap (72) paid considerably more attention
to details of the ego factors involved in a patient’s preoccupation
with chess. The practising psychoanalyst’s interest will often lie
in the clinical aspects of the game, and to him it should not be surprising
that a player’s interest in chess and his style of play reveal dynamics
consistent with his charac- ter structure; however, consideration
must also be given to the fact that the nature of skill in chess does
not depend only on derivatives of conflictual forces.
Another
trend in pathobiography was taken by Karpman (45) and Fine (26), whose
studies are biographical and descriptive rather than clinical. Other
psycho-analytic writings on the subject, covering phases in the main
described above, are by S. Davidson (22), Menninger (53),
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Structure and Function
and Ibanez (38). Menninger’s reflections on the game
as a hobby are unique in the sense that its informal therapeutic values
are delightfully discussed.
OEDIPUS AND
CHESS
At
long last I come to the legends of the origin of the game, the study
of which may reveal insights into the psychological factors it lets
loose. Chess is unique among games in that its origin has been the
subject of so much creative imagination, made attractive, I believe,
because the family romance of the game in conjunction with its artistic
character lends itself as a ready vehicle for displacement on to it
of elements of psychic conflicts. Moreover, the mystery of the actual
origin of the game adds impetus to its use in myths. Here, as in other
phenomena involving historical and psychological factors, the treatment
by the created myth may bear little or a most obscure relation to
the historical facts. Culin (20) holds that the prehistory of chess
is involved in the magical origin of all board games via arrow divination.
Murray expatiates on the argument whether chess was a new invention
or was a development from a prior game of chance. But these speculations
give no basis of actual historical data to tie in with the psychological
considerations of its origin.
A total
of twenty-four legends have been extracted from the works of Lambe
(47), W. Jones (43), Bland (8), Crawley (19), Forbes (28), Raverty
(62), Murray (56) and Wilkinson (80). As the legends were copied or
retold by one author from another, distortions and elaborations naturally
occurred. Therefore, only those myths considered to be the basic ones
are cited; almost all of them come from Murray, the most scholarly
of the authorities.
The themes of the legends are as follows:
(a) father-murder,
with chess as the therapeutic agent;
(b) chess
as a preparation for war;
(c) chess
as a substitute for war;
(d) chess
as a diversion;
(e) chess
as an intellectual
struggle;
(f) chess
as an educative process for morality; and
(g) the
Mater Dolorosa theme.
Several
approaches to the study of the myths are possible: from their cultural
origin, Moslem, Hindu, or Christian; in their chronological order;
or by a consideration of their inherent motivations. I have chosen
the last, combining with it the other two. I shall therefore begin
with a myth that reflects primitive impulses in their frank crudity,
one that represents no displacement of the psychic reality and constitutes
no projection.
First
to be considered are two European legends, one of them by Jacob de
Cessolis (c. 1275) (56, p. 541), which contains the naked theme of
father-murder. An Eastern philosopher, named Xerses or Hyerses by
the Chaldeans and Philometer by the Greeks, invented the game in the
reign of Evil-Merodach, who is presented regularly in medieval works
as a monster of cruelty. Evil-Merodach chopped up the body of his
father Nebuchadnezzar into 300 pieces and threw them to 300 vultures.
The sages then invented chess in order to cure him of his madness.
In an attenuated version of this story, Galvan de Levanto (c. 1291)
(56, p. 549) related that a philosopher named Justus invented chess
in order to reform a Persian tyrant, Juvenilis.
Here
is seen, in all frankness, the son (note that in the second tale the
tyrant is called Juvenilis) committing murder of the father and a
wise man inventing the game for a therapeutic purpose. (It is of paramount
significance that the cure is a disguised version of the crime in
these two stories, since it is recognizable that some processes and
devices in psychotherapy contain this principle.) The substitute for
father-murder that chess represents is seen more clearly here than
in any of the other legends, and one can speculate as to why this
theme appears so openly in medieval Christian literature, whereas
in Hindu and Moslem literature it is extensively masked. Herbstman,
not content with a relatively undis- torted demonstration of the thesis
of the Evil-Merodach legend, felt the need to include the symbolism
of the number three and that of the vul- ture in his explanation,
but these are not convincing. He does mention, however, that in chess
part of the game is a defence of one’s own king, and this affords
the "patient-player" a way of redeeming his own guilt. Thus
chess can be both patricide and a defence against it.
Now it
may be considered presumptuous to take for granted that these two
stories are oedipal stories inasmuch as patricide is only one part
of the oedipal myth. But, presumptuous though it may be, it has to
be acknowledged that omission of some details, often important ones,
is a
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Structure and Function
characteristic of myths as it is of dreams. It is justified
to accept by implication the omitted portions as part of the work
of the unconscious. Moreover, in one of the above stories the omitted
element, the taking over of the mother, is present by substitution,
i.e., by taking over of the kingdom, an element which will appear
later also.
The theme
of father-murder is therefore considered central and all other themes
are derivatives, displacements, substitutions and taking distance
from the central theme. Thus I cannot prove that when chess is clearly
intended to be a military substitute the psychological equating of patricide
and war is a valid one, but this is my hypothesis. The legends are
therefore arranged in increasing distance from the central theme.
The next
group are the legends derivative of the aggressive part of the oedipal
theme, which portray chess as a preparation for war (56, pp. 211-
212). As told by al-Adli, the game was "invented to assist in
the military education of a young prince who pleaded that he was incompetent
to lead his armies into war owing to his want of experience."
At a
greater distance from the original theme is a series of legends in
which chess is a substitute for war. The original of this group (56,
p. 212) goes as follows: "A certain king of India, who was peaceably
inclined, procured the invention of chess in order that his fellow
monarchs might settle their disputes over the board without effusion
of blood." In tales following this pattern the inference is clear
that a philosopher or sage invented the game; but variations occur.
In some tales a Chinese king, in another a Buddhist priest, and in
still another the queen of the warlord, invents the game.
The next
theme, a natural step from the last, has to do with the inven- tion
of chess as a distraction or diversion from war. In the earliest legend
(56, p. 211) a king, passionately fond of war, had overcome all his
enemies and was bored and ill. He instructed a sage to distract him;
whereupon chess was invented, and he was shown how to manipulate forces
and devise tactics. "The king tried the game, ascertained that
the philosopher had spoken truly, and found distraction and health
in playing chess." Note here again the therapeutic role of the
game. The European versions of this story (56, p. 501) make Ulysses
or Palamedes invent the game to relieve boredom during the siege of
Troy.
The next
step might likewise have been expected. The story is divested of its
openly military nature and becomes a preparation for an intellectual
struggle, via chance. Some of the Moslem legends of the origin of
chess, and these are not the earliest ones, have to do with its development
from the dice game, emphasizing consistently the motif of the control
of fate. In one of the legends (56, pp. 208-209) an Indian monarch
named Hash- ran appealed to an Indian sage, Qaflan by name, to devise
a game that
THE
FUNCTION OF GAMES 451
should symbolize man’s dependence upon destiny and
fate and depict how these forces work. Accordingly, Qaflan invented
the game of nard, an elaborate dice game, in which the players move
their men in obedience to the throws given by the two dice. Nard thus
exemplified man’s dependence upon fate for good or evil fortune.
Many
of these legends continue with the story of the reward to the philosopher
(56, p. 217). When the royal person invited him to choose his own
reward he is said to have asked for a quantity of corn, to be placed
on the chess board in a particular way: The first square was to hold
one grain, the second two, the third four, the fourth eight, and so
on. The quantity of corn asked for is of course enormous (enough to
cover England to a uniform depth of more than 38 feet), the total
being 264 - 1. The king did not know which to admire most, the invention
of nard or the ingenuity of the request.
All the
endings of the legends of reward run much the same except for one
interesting variation. A sultan who used to challenge all comers in
chess, beheading all whom he defeated, after beating ninety-nine op-
ponents, met his superior in a dervish. The latter claimed the usual
reward in gold pieces.
The explanation
cited by Murray for the recurrent story of the reward seems to be
a relic from the invention of chess out of magic and chance: "The
Indians describe a mysterious interpretation of the doubling of the
squares of the chess board. They establish a connection between the
First Cause, which soars above the spheres and on which everything
depends, and the sum of the square of its squares. The Indians explain
by these calculations the march of time and of the ages, the higher
influences which govern the world and the bonds which link them to
the human soul" (56, p. 210).
In this
ending to many of the legends of the origin of chess we see a return
of the repressed, a return of the magical influence. I feel, also,
that the story of the reward repeats the theme of the origin of chess,
in that the wise man vanquishes the king and proves superior to him,
thereby representing the superiority of the intellect over might and
force. It is another derivative of the oedipal situation, a derivative
of the cultural trends which betray the ambivalence to royalty, the
father figure—pleasing him on the one hand and impoverishing him on
the other.
The transition
from nard as a game of chance to chess as a game of reason is recorded
in the following story:
"A
little later there arose another king, Balhait, who was advised by
a Brahman that this game (nard) was contrary to the precepts of his
religion. The king accordingly planned to replace it by a new game
which
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Structure and Function
would demonstrate the value of such qualities as prudence,
diligence, thrift, knowledge, and in this way oppose the fatalistic
teaching of nard. The new game was made on the model of war, because
war was the most effective school for teaching the value of administration,
decision, prudence, caution, arrangement, strategy, circumspection,
vigour, courage, force, endurance, and bravery. Balhait was charmed
with the game and did his best to induce his subjects to adopt it
in place of nard" (56, p. 210). A Moslem commentary goes to the
root idea of the story: One philosopher "maintained that the
inventor of chess was a believer in freedom of the will, while the
inventor of nard was a fatalist who wished to show by this game that
man could do nothing against fate, and that true wisdom is to hold
one’s life in agreement with the decrees of chance" (56, p. 210).
In the
new trend in legends of chess, several points are noteworthy. We see
that the cast of characters includes a king, a queen, a priest, a
general, a sage, and a philosopher. True, these are all royal personages;
but the point is, they are people. The growth of rationality diverts
man- kind from gods and goddesses and from the sons of gods or prophets,
the dramatis personae of so many myths and legends. Indeed, the absence
of the divine, the religious, or the magical in chess is striking.
It is as if at some time in man’s history he set out to devise a game
quite devoid of religious or magical elements. In games of dice and
cards, factors of luck, chance, and magical propitiation are still
important and can still be used for divination. Chess, both in its
present form and from the point of its invention, has as an essential
element the elimination of the gods of fortune. Skill alone was to
determine the outcome. The victory was to be a victory of reason.
Only one element of chance remains in chess: the toss for colours.
Still, in it are now fused reason and aggression.
Viewed
in the terms of psychoanalytic theory, the invention of chess expressed
the triumph of secondary process thinking over the primary process.
Actual warfare is fluctuating, unpredictable, and chaotic, while the
military game of chess, nay, the intellectual game of chess, provides
a struggle which is organized, controlled, circumscribed, and regulated.
Recall once more the remark by Collins: "There are two classes
of men, those who are content to yield to circumstance, and who play
whist; and those who aim to control circumstance, who play chess."
Interesting
also is another legend of the origin of chess. It contains some premonitions
of the rise of the new concept of democracy, of the age of the common
man: "A commoner, subject of a Hindu king, an- noyed at his monarch’s
arrogance, violence, and cruelty, invented the game to demonstrate
to him that a king unsupported by his subjects, not
THE
FUNCTION OF GAMES 453
protected by his pawns, is weak and likely to get into
trouble." The king appreciated the moral implied in the invention
and changed his ways (47). This story, told by Lambe, I can find in
no earlier author. Hence it seems justified to say it is an invention
of Lambe’s era, by which time royalties were not as absolute as in
the times of origin of the other legends.
THE THEME OF
THE MATER DOLOROSA
One
manuscript (56, p. 219) suggests that chess was invented by Adam to
console himself for the death of Abel, and includes Shem, Japhet,
and King Solomon among the chess players. From the time of al-Ma’mun
onwards, the writings of the famous Greek philosophers became known
to the Moslem world in translation. It was, perhaps, inevitable that
the scattered allusions to the Greek board games which occur in Plato
and other writers should be misapplied to chess, and to this we owe
the statements in the manuscript mentioned (56, p. 219) and in later
chess books that Hippocrates, Aristotle, and Galen were also chess
players. Murray comments that the Moslems, who for some time were
involved in an argument as to whether chess was permissible on religious
grounds, distorted references about the origins of the game and invented
legends about Biblical characters in order to gain religious support
that it was indeed permissible. Their reference to Biblical characters
is understandable, but why the Greeks were included is not clear,
since the one legend needed in this regard they also invented, namely
that Mohammed himself played chess.
The legend
that Adam invented chess to console himself for the death of Abel,
a fifteenth-century story, contains the element of therapy, and is an
inversion of the oedipal theme, in that it is the son who dies. This
story is a masculinization of the two earliest legends of chess. One
(56, pp. 190, 212), recorded in the first century of Islam (c. 875),
tells of a queen-prophetess whose favorite son was killed by a rebel.
The men of her kingdom tried to prevent her from learning of his sad
fate, for they feared her reaction. They went to a philosopher, Qaflan,
for counsel on the problem. After three days of thought he summoned
a carpenter who fashioned him a chess board according to his direction.
Then he in- vented the game with the remark, "This is war without
bloodshed." The news of the invention was permitted to reach
the queen, who then asked to see the philosopher and his invention.
"He called his disciple and they played before the queen, and
the winner said, ‘Shah Mat’ and she re- membered and knew what he
wished her to know, and she said, ‘My son is dead’."
454 Structure
and Function A slightly later version of the same story, related by
Firdawsi (56, pp. 213-215), had the queen’s two sons, each by a separate
marriage, quarrel and finally resort to war. One died in battle, though
not through being slain, and when the news came to the queen, she
accused the brother of murder. He could not satisfactorily explain
to his mother how the death happened, and so he called together the
wise men of his king- dom and laid his case before them. They invented
the game of chess and made clear how a king can fall in battle without
having been slain. The son then took his game of chess to his mother
and thus explained the death of his brother. She continued to study
the board all that day and night without desiring food until death
released her from her sorrow, "and from that time the chess board
has remained in the knowledge of mankind."
The question
arises as to why in these two oldest legends the central figure is
a queen, and why the queen is so important in the folklore of the game
even before it became a piece on the board. Why, indeed, did the early
Moslems, whose literature has such sparse mention of women not hesitate
to put women into these legends—when they have to do with India? I
would speculate that the importance of the queen-mother in these earliest
legends is a relic of the myths of matriarchy. Note the absence of the
king in both of these legends and note the sorrowing queen-mother.
The stories repeat and strongly remind one of the theme of the Mater
Dolorosa. In the first of these legends the theme of father-murder
may be the unconscious one, that both mother and son are punished
for the death of the father which has been accomplished in the unknown
and unmentioned past, and that this is the crime for which the son
must die. It is remarkable that Jones (42) anticipated this thesis,
without referring to the earliest legends, by considering only the
rise in power of the queen on the chessboard, speculations which,
coming before Colby’s suggestion, rested largely on etymological evidence.
He stated, "Whatever may be the truth, therefore, about the linguistic
speculations I have just men- tioned, it will not surprise the psycho-analyst
when he learns of the effect of the change; it is in attacking the
father (that) the most potent assistance is afforded by the mother
(= queen)."
THE MAGNA MATER
It
is logical to explore the earlier legends pertaining to the mother-son
relationship, to see what light they may throw on the Mater Dolorosa
theme. By far the most widespread of the ancient cults and myths were
those of the Magna Mater, the Great Mother. These early legends, that
illustrate a particular kind of mother-son relationship, suggest how
they
THE
FUNCTION OF GAMES 455
may be precursors
or masks of the oedipal story. It is not strange that eventually the
Magna Mater is considered the source of all things. As MacKenzie (51)
pointed out: "As Isis interceded with Osiris, she interceded
with Nebo, on behalf of mankind." But this did not signify that
she was the least influential of the divine pair. A goddess played
many parts: she was at once mother, daughter, and wife of the god;
the servant of one god or the "mighty queen of all the gods."
The Great Mother was, as has been indicated, regarded as the eternal
and undecaying one; the gods passed away, son succeeding father; she
alone remained. Thus too, did Semiramis survive in the popular memory,
as the queen-goddess of widespread legends, after kings and gods had
been forgotten. To her were ascribed all the mighty works of other
days in the lands where the indigenous peoples first worshipped the
Great Mother as Damkina, Nina, Bau, Ishtar, or Tashmit, because the
goddess was anciently believed to be the First Cause, the creatrix,
the mighty one who invested the ruling god with the powers he possessed.
How powerful
was the force of the queen-mother in the form of Semiramis may be
seen in the persistence of the belief in her power, even in regard
to chess, where one fantasy, contrary to all historical evidence,
attributed to Semiramis a role in the game. Hone, cited by Mitchell
(54), suggested that the chess queen was so named in honor of Semiramis
because the queen on the board has qualities once ascribed to this
ancient queen-goddess. "Strangely inconsistent with our ideas
of propriety and probability, the queen is the chief character in
the contest. She is not merely the soft excitement of the war who
bids her king go forth with her blessing; no, she is the active, undaunted,
indefatigable leader of an army, herself a host!" Let us now
examine the general characteristics of these Magna Mater stories.
Are they precursors of the oedipal myths? Are they masked or partial
oedipal themes? The theme of the Magna Mater and the wish of the son
to displace his father, weak or absent as he may appear, has been
dealt with in two admirable contributions. Jones (41) showed that
the whole system of mother-right may indeed represent one mode of
defence among others that have been adopted against oedipal hostility;
by way of taming or assimilating the oedipal complex, man instituted
the mother- right. In other words, by establishing matriarchal rights
and the priority of the mother, it appears as if the conflict with
the father is rendered unimportant. This kind of denial can obviously
be institutionalized in matriarchies.
Weigert
(77) showed even more convincingly that the rites of the Magna Mater
contain the oedipal theme, but her thesis is different from that of
Jones; to her the rite of sexual union with the mother and the rite
456
Structure and Function
of sacrificial castration, as in the Attis myths,
serve the dual function of a sacrifice and an approach to the nature
of the goddess. The sin, to call it thus, is the wish for sexual union.
Weigert explained the rite of castra- tion, of death and of resurrection
on the basis of the youth’s childish fear of the all-devouring power
of the mother. In his craving for union he sacrifices the organ of
procreation as if at her command, in order to iden- tify himself with
her and to be resurrected—these to be the evidences of not having
lost her. In this dyad the primal father can be indeed a shad- owy
figure. Weigert tends thus to explain the total relationship as being
between mother and child alone, an erotic and hostile one. There is
no trace of the father figure, no need to call him into the picture.
Let us
now argue against this thesis from the point of view which posits
or assumes a triangular situation. The sin of the son lover, Atis,
in sexual union with its attendant sense of guilt, cannot come simply
from the wish for union, the wish for identification with the mother
(and the fear of being forsaken), but must contain underneath, hidden
as it were, the element of aggression against the father. Her explanation
of mother and youth as a sole relationship may indeed be the case
in their early infantile relationship. But when genitality is involved,
as it is in these rites and myths, Weigert’s explanation seems inadequate.
For a son to wish to achieve sexual union with his mother need not
in itself necessitate castration; guilt must be a necessary component
of this complex; even if the wish were for a type of primary identification
with the mother, self- castration with all its punitive aspects is
indeed not the mode of achieve- ment of this goal. Introjective and
incorporating trends are the mode of such an aim. Again, guilt must
underlie the castrative aspects, and this guilt must stem from a destructive
component. Even if it be granted that guilt can derive from the oral
incorporative destruction of the mother in the passionate drive to
become one with her, why the self- castration as the way of punishment?
My criticism
can be held invalid if one assumes that the rites and castration are
explicable from the complexities of the mother-son relation alone.
Certainly this is the implication of Graves’s (34, pp. 12-18) views
from his study of myths, even though the motivation for the castration
is not dealt with by Graves. Bettelheim (4) is clear and to the point
in giving examples of puberty rites as illustrations of the need for
boys to identify with women. I cite this work as a tenable hypothesis
for the explanation of self-mutilation in males on other than a self-punitive
or guilt-motivated basis.
I am
still not content with Weigert’s hypothesis, one derivative of which
could be the thesis that the classical oedipal situation can be a
screen for the more important bipolar mother-son relationship. To
such a derivative Jones holds the opposite idea of why the father
continues to be shadowy or absent in these legends, and to it Weigert
subscribes in part. That is, the father figure is denied in order
to avoid the semblance of the son’s rivalry with him. Herein also
lies, I believe, the fascination that the mother-goddess cults have
had throughout the ages—the apparent absence of the murderous intent
against the father. His absence or shadowiness has, nevertheless,
accomplished the unconscious aim.
Still
another approach presents itself. Despite Melanie Klein’s con- clusions,
most of the present work points to a bipolar relationship as preceding
the triangular one. Therefore, if one permits a parallelism, it is
to be expected that myths of the bipolar relationship should exist
and should precede historically the triangular ones. Graves (34) demonstrates
this in regard to Greek myths by implication, since he demonstrates
the primary role of the mother-goddess in the earliest myths, indicating
by what politico-religious factors the father-king is introduced later.
Does the Mater Dolorosa myth follow this pattern? Partly; for example,
the Demeter-Kore myth wherein Demeter mourns her abducted daughter.
Frazer (30) recognizes an important point in myths in picking out
the ease of substitution which occurs in them; he stresses that in
later versions of this myth a son is substituted for the daughter.
This facile displacement of roles, the condensation in one person
of many roles, and the splitting of one role into many are characteristics
of myths, as in dreams and other primary process displacements, which
I feel are central to the understanding of the development of the
form of the triangular oedipal pattern. Let me cite two examples of
"transitional" myths: "Adad-nirari desired to be regarded
as the legitimate heir to the thrones of Assyria and Babylonia. .
. . It is not too much to assume that he was a son of a princess of
its ancient royal family. Sammummat (Semiramis) may therefore have
been his mother. She could have been called his ‘wife’ in the mythological
sense, the king having become ‘hus- band of his mother’. If such is
the case, the royal pair probably posed as the high priest and high
priestess of the ancient goddess cult—the in- carnations of the Great
Mother and the son who displaced his sire" (51, p. 410). This
myth has the additional element of the displacement of the father
by the son.
The second
example goes further: "As the divine sower of seed, Ninip may
have developed from Tammuz as Horus did from Osiris. Each was at once
the father and the son, different forms of the same deity at various
seasons of the year. The elder god was displaced by the son (spring),
and when the son grew old his son slew him in turn" (51, p.
458
Structure and Function
302).
Isis was an early Mater Dolorosa, since Horus, when he grew up to be
Osiris, died for the salvation of his people. The birthplace of Horus was
a cave, later to be associated with the birth of Jesus.
These
easy changes of identity so characteristic of the most ancient legends
remind one of what happens in mental ontogenetic development, when
the infant in a non-discriminatory phase can without difficulty exchange
one ‘object’ for another.
As soon
as the triangular form of the myth takes on an oedipal nature, interchangeability
disappears and a more stable myth pattern is obvious. Perhaps it is
from paternalistic cultures alone that these appear, centuries earlier
than the Greek bipolar myths. For example, let us proceed to a legend
in which the Mater Dolorosa appears more in the setting of the usual
family, with the father more obviously present. A Sumerian hymn describes
the wailing of the mother of Tammuz, generally represented "to
have been a human being, who suffered death at the hands of a king.
There is direct evidence that Tammuz, always designated as a god in
Sumerian, was originally a defied man. . . . On the whole it is probable
that Dumuzi(d) meant originally the ‘faithful’ son, and that the myth
of a beautiful young god arose in prehistoric times when a king sacrificed
his son for the welfare of his people. The calamity which instigated
this sacrifice may have been some impending national disaster; in
Sumerian religion it was the death of a god who perished annually
at midsummer with the withering grass and drying soil of the drought-afflicted
Mesopo- tamian valley. One son of a divinely appointed king had died
for man, a perpetual atonement and a sacrifice to the merciless powers
of the Underworld; a perpetual atonement in that he returned each
year with the returning rains and spring sun only to die again in
the torrid heat, when the flocks longed for water, and Tammuz their
shepherd departed again to the mournful sound of the shepherd’s lute
and the cries of weep- ing women . . ." (48). Note the theme
of a son who is killed, not for his sins, but as a sacrifice for mankind.
Reik (64, p. 158) believes that the sacrificial aspect masks the sin
of incest of all the son gods, Tammuz, Adonis, Attis, and Osiris,
who die violent deaths and are mourned for by their lovers and mothers.
Once more the question can be raised as to the nature of the sin.
We see the main characteristics of the mother-son relationship in
these various legends leading to the problem of the death of the son,
the reasons for which have been explained as some kind of sacrifice.
I now
raise the point whether the guilt of the son (and the mother’s role of
grief) cannot be better elucidated. Let us use the example of the
problem of the death of Jesus, who had but to deny or explain his
assumption of the Messianic role in order to avoid death. This he
would
THE
FUNCTION OF GAMES 459
not
do in face of what clearly threatened to be the consequences of his
assumption. Schweitzer (71) dealt with this problem extensively and
con- cluded that Jesus accepted death in the expectation that it would
result in a "parousia" or manifestation of himself at an
appointed time, which would be evidence that he was the "Anointed
One." The eschatological and counter-eschatological arguments
in Schweitzer’s book impress me as ignoring, with understandable reasons,
the psychological factor of Jesus’s unconscious sense of guilt, for
which he had to die, for his aspiration to be the King of Heaven or
at least God’s equal. Psychoanalytically, his presumption can be understood
to be culpable. This, it may be argued, was Jesus’s sin, for which
he had to die. Reik (65, pp. 271-273, 278, 301-302) deals extensively
with this theme and yet con- cludes that Jesus was sinless, and took
the sins of others and was executed for the crimes of others. But
I propose the thesis of emphasizing Jesus’s primary guilt as being
a personal one, and thus de-emphasizing the secondary guilt, that
which he acquired by taking it over from others.
This
thesis about Jesus finds some psychological substantiation in two
sets of data. The first concerns Talmudic references to Jesus as lame.
Goldstein (32, pp. 57-66) reviews these references and concludes that
the need to equate Balaam (who is referred to as lame, and in one
story as blind in one eye) with Jesus, is historically untenable.
Whatever the historical facts are, Graves (33) is closer to the psychological
facts when he recognizes the deep unconscious need to equate Jesus
with Oedipus.
The other
set of data is derived from the Judas legends. Reik (63, pp. 100-120)
first emphasized that the need to exculpate, glorify, and eventually
deify Jesus led to a concomitant splitting of the image of Jesus into
two parts, the evil being posited in Judas, who was made a scape-
goat. The crowning artistic and psychological touch, the development
of the medieval legend of Judas, the pious intention of which was
to further blacken Judas’s name, Baum (2) has studied in almost a
hundred ver- sions of the Judas legend; they arose in Europe in the
latter part of the eleventh century when incest became of great interest
because of the controversy over the law of Justinian regarding the
marriage of near relatives.
The essential
features of the Judas legend are the mother’s dream of a son predestined
to a wicked career; the setting loose of the infant in a cask on the
sea; his rescue and being reared by a king; his banishment because
of killing the king’s son (in one story the murder occurs over a chess-game!);
his return to his native land, the murder of his father and incestuous
relation with his mother. Baum is exceptionally skillful in treating
the relation of the Judas legend to the oedipal story.
If we
now return to Reik’s thesis that the evil posited in Judas was what
460
Structure and Function
was unconsciously felt as being true of Jesus, the
incest motive is thus psychologically valid in these legends of Judas.
In what
way Mary was unconsciously an accomplice is not clear. It would be
unfair to deprive her in these speculations of the virtue of having
maternal ambitions for her son in his quest for the Kingdom of Heaven.
At any rate, one possible factor in her glorification may have been
an absolution of her guilt in the aspirations of her son. In his psychiatric
study of Jesus, Schweitzer (70) does not discuss the possi- bility
of any sin or guilt on the part of Jesus. Nor does he consider the
role of Mary, whom he mentions only in a footnote. The theme of the
unconscious implication of the mother in the oedipal story, of increasing
mention in current psychoanalytic literature, is hardly ever mentioned
in belles-lettres. An exception is the famous old ballad, "Edward"
(13). Jones mentions this theme in his paper on Morphy.
EPILOGUE
To
return to the legends of chess: there exist in them legends of matriarchal
and patriarchal settings, of bipolar or oedipal character; there exists
also in them a syncretistic tendency to be found in the treatment
of all folktales of all times and places. They reveal some part of
the family romance, however distorted, condensed, or elaborated.
Since
I have been dealing primarily with psychological facts and not historical
ones, it should not be surprising if the character of the game itself
should include only incompletely and partially its prehistory. Its
invention and development, after all, were at a time in the world’s
history in which paternal figures, especially the royal ones, were
ascendant. Its prehistory has the unconscious ingredients of all artistry
in which the intellect plays a part. Its character is that of a game
of the family romance, for which thesis the works of Herbstman, Jones,
Pfister, and Coriat adduce sufficient evidence. The theme of father-murder
is not the only one which is enacted, but many derivatives of the
family situation, including denials of the general theme of patricide,
are also evident. It may even be argued that the fact that women in
general find no fascination in chess is explained in the psychological
event that they have no need for father-murder.
I wish
to conclude by returning to some additional evidence that the game
includes not only the theme of patricide but also denials of it. If
it can be shown that kings or people of high station approve of the
game, it helps a player to be comfortable in his fascination or addiction
to it. Therefore these tangential evidences seem in order. First,
there is the general tendency for chess journals, newspaper
THE
FUNCTION OF GAMES 461
columns, and anthologies to collect the games of famous
people, for the value of the great names and not of the games. Thus,
a to-do has been made from time to time about the games reputedly
played by Napoleon, J. J. Rousseau, Karl Marx, Tolstoy, Woodrow Wilson,
Lenin, and others. Many an American has taken pride in the fact that
George Washington and Benjamin Franklin played chess. Participation
with the great, via their hobbies, both lessens the sense of guilt
over whatever special con- scious, personal (and unconscious) meaning
the game has—the addic- tion, the waste of time, masturbation, patricide—and
at the same time enhances the pleasure via the indulgence thereby
bestowed from on high.
Second,
it is noteworthy that many coats-of-arms include chess pieces (56,
pp. 772-775). So, likewise, our modern hallmarks of aristocracy, advertising
trademarks, have included more and more the royal figures and other
chess pieces, notably the knight. Third, after political revolutions,
attempts have occurred to change the names of the chess pieces to
conform more with the democratic tradition. One such effort (7), which
sought after the American Revolu- tion to replace king, queen, and
pawn by governor, general, and pioneer, etc., failed. After the Russian
Revolution attempts were made to get rid of the royal family, and
one such effort succeeded. The other, on the chess board, failed,
and tradition and the strength of the unconscious prevailed; the pieces
are still called Korol and Krala (or Ferz).
Fourth,
even before Jones’s paper, some writers explained that "check-
mate" (shah-mat, schach-matt, etc.) which literally means, "The
king is dead," indicates something else, e.g., the king is trapped
or abandoned or surprised (21, pp. 70-71). After Jones’s paper had
appeared there was a flurry of writings by modern scholars, especially
Moghadam (55), to make further distance from the theme of father-murder.
It is asserted that actually in chess the king is not killed; he is
indeed simply "forced into helpless immobility" (53). Moreover,
after the end of a game another can always be begun.
Ingenious
as these proposals are, it seems obvious that the publication of Jones’s
paper necessitated the marshalling of crudite forces of denial to
place the game as far as possible from its unconscious intent; an
intent which is supported by considerable etymological evidence ("Mat"
means
462
Structure and Function
dead,
a finality, Moghadam’s niceties notwithstanding). My dismissal of
Moghadam’s explanations, held by some scholars as far back as Hyde
(37), may seem a bit cavalier: All the fuss to prove their point has
other motivations in the scholars than that of accurate definition.
My point, echoing Jones, is that these extenuations ilustrate to what
length some authors will go to attempt to substantiate the denial
of the intent of murder. This sort of polemic is an amusing example
of how a thesis regarding a historical fact and its significance calls
up protagonists and antagonists who have obvious emotional investment
in the so-called scientific aspect. In this connection, Jones (42)
remarked, ". . . from the point of view of the King, it makes
very little difference."
Thus
it appears that the fascination of the game may very well depend in
part on the fact that its devotees experience, sometimes with full
measure of affect, the passions and the mysteries of the unconscious.
These break through the defensive intellectual formalism and structure
and add to the pleasure of the game. It is as if in the enjoyment
of the game one experiences a kind of unio mystica with kings and
queens, with their family romance, and in participating in its royal
richness, a part of lost omnipotence is recaptured.
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I do not
know if Jones was aware that Gustavus Selenus made the first description
of chess in like terms (Das Schach oder Koenig Spiel, Leipzig, 1616).
But priorities in such remarks are of no moment. Many others have said
the same, all recognizing the synthesis of beauty and reason in chess.
For example
Wilkinson’s story of chess as a game invented to divert a mourning Hindu
queen from her sorrow is clearly derived from a legend recounted in
full detail by Murray. The reader who misses in my list a favorite legend
or an elabora- tion not pertinent to my thesis will therefore understand
the reasons. I have not, however, omitted legends that oppose my thesis,
except for the recent flurry of tales that have appeared in popular
literature, especially the American men’s magazines. These are undocumented,
not to be found in the academic literature; for example, the story of
a caliph who ordered chess to be invented to relieve the tedium and
boredom of his seraglio. This type of legend, however entrancing, reveals,
as do all myths, something of the psyche of the author.
Curious
it is indeed that Evil-Merodach (Amel-Marduk) should warrant such a
reputation. The only reference to him in the Bible (Jeremiah 52: 31-4)
records acts of kindness.
I recall
with what interest I spotted a well-played game by one "E. Jones"
(57). And I recall my great pleasure when after inquiry, I received
from Ernest Jones the message: "Yes, it was I who achieved fame
thus."
Murray
(56, p. 502) thinks that the story is well founded about Louis VI, who
was nearly taken in a chance skirmish near Cisors in 1110. When an English
knight laid hands on him and shouted that the king was taken, Louis
exclaimed, "Ignorant and insolent knight, not even in chess can
a king be taken!"
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